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I'm asking this out of curiosity. Do you guys prefer multiple event sheets, one for crafting, inventory, gameplay etc. Etc. Or everything in one under groups?
I am very new here but making maps for WarCraft III for more than a decade.
How do I?
I have this game I'm making where you have to break tiles to unblock your way to the exit of each level, and I want to make it so you have to click each tile fo...
Edit: Question answered! Families are the way to tackle this. ---. Hi, I'm dealing with a lot of redundancy that I bet there's a way to work around. I frequentl...
I have two layouts (L1 & L2) with both an eventsheet (ES1 & ES2) and one common eventsheet (ES_common) that's included in both ES1 & ES2. In ES1 & ES2 there's a...
I've had an idea for an script/event sheet for my platformer puzzle, this is the basic logic I've made for it. The objects are four doors. On start of layout :...
I'd assumed that function calls worked the same as other actions in an event. It seems that this isn't the case though. As the actions above and below the funct...
I want a piece of music to play after the explosion of a mothership. According to the following picture can you tell me why the music Is'nt playing? The music f...
If one event-sheet is getting long is there a way to place some of the events on another event-sheet so they're easier to find and work with?