Content tagged artificial-intelligence
In computer science, artificial intelligence (AI), sometimes called machine intelligence, is intelligence demonstrated by machines.
Topic: Let's see how to build an unbeatable Tic Tac Toe AI in Construct 3. There are different ways to do it but this is my approach. You're welcome to comment...
I made basic enemy A.I that move towards the player and stops when it reaches the player. I made a spawner that spawns a new one every three seconds, but the is...
I am making a singleplayer tank game (image below), and I need to apply a good solution for the enemy tank action. It needs to fire a projectile describing a pa...
I'm making a zombie survival game with hoards of zombies coming at the player constantly. They get hung up on eachother and walls, how'd I be able to prevent th...
I have a grid split to many 32x32 cubes (quick background). I made the PLAYER to walk 32x32 (one step at the time) using the Tile Movement Behavior, so far so g...
So, I've been facing this issue for a few days now and I don't know what to do at this point. I have 2 spriter objects. Player and Enemy, and I have the spriter...
Since I saw this video I have not been able to get out of my mind the idea of doing something similar in Construct 3, unfortunately I have no experience in arti...
I'm trying to create a battle system where the troops are created from both bases and the purpose of these units and destroy the enemy base, in the middle of th...
I'm currently working on some enemy AI with the platformer behavior. When the AI is moving around on a solid, I want them to stop moving once they reach the edg...
I have currently been deigning a cops and robbers game. I want to do cars that drive around, but will stay on their side of the road and will not crash into eac...