First thanks for reading this post! So, I always had this problem with Construct 2, once I managed to solve it but I had to do something that I invented for mys...
I was making a zombie game and I made a simple "AI" get them to follow me. However, when the player enters the field of view (line of sight) of one of the zombi...
I'm making a platformer game and I need a way get the enemy/Enemies to follow the player/players. Can anyone help?
Is there any way of creating a function or something alike that, when dealing with multiple enemies, would identify which one was hit and its HP reduced without...
I'm making a platformer sort of like mario where I jump on the enemies head and then it dies, but I can't make the death hitbox for the enemy pin to the top of...
I'm fairly new to Construct 3 and this is my first game. I am trying to make the enemies fall from above and make the right one destroy when hit with bullet. I...
I'm making a dungeon crawler but my enemies keeps on getting stuck on eadges corners. Anyone knows how to fix this?
How can I make the visible and moving light on the enemy's patrol like this game?
Hey guys, I'm trying to use Easystar to move around enemies. So I have multiple enemies calculating path to the enemy and moving, my problem is that they're cal...
When the enemy dies, drop a coin, ok, so far I managed to do it, but I would like the coins to look alive, like the big topdown games do, when you open a chest...