In my game I have a layout with 10 effects, I use them rarely so I put them disabled, do they spend cpu while disabled or it's not a problem how much effects I...
We can easily get the water effect, there's a dedicated effect for that but what about fire? How can we achieve in C3? I need a fire/lava type effect for my pla...
An intro experiment for my game.
Hello to everyone reading! I have a problem. In this photo you can see the effects work. But, if I start testing on the node JS or HTML5, the effects don't work...
I've been messing with effects and blend modes recently . By adding the "source atop" blend mode on an object that is above another one , I get this result ( wh...
Vec3 sphere_color = vec3(1, 1, 1); Float raySphere(vec3 rpos, vec3 rdir, vec3 sp, float radius, inout vec3 point, inout vec3 normal) {. Radius = radius radius;...
Working on some effects and I have noticed that the uniform pixelSize changes when opacity is set below 100%. I imagine this has something to do with rendering...
Dragable Panel with sliders to change HSL / Brightness / Contrast. - Family of instances called: "Created_Objects". I'm trying to do these tasks but I got confu...
I'm not sure how it's called in English but I'm looking for a way/effect to make sounds higher/deeper (pitch?) or faster/slower (playback). Is this possible wit...
I need to ease in a full layout effect for a death animation, and I was hoping it'd be possible with the a timeline or even the ease plugin, without having to d...