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Game development stories & opinions
So we’re going to carry on in a similar vein to last week – I’m gonna talk a bit about artwork. I finally got into gear and started creating more assets for the...
Another week, another game dev quest embarked upon! Given that a lot of things in this game will rely on displaying text in some form or another, I figured it w...
Hey gang, can you believe it’s Friday again already? Phew. Time flies when you’ve had a productive week! As it turns out, a fair bit of stuff got done on the ga...
Happy Friday gang, hope you’ve all had a good week! It’s been another good week as far as my game goes – there’s the makings of a random encounter system! I spe...
I’m excited to say that the random encounter system seems to be working nicely in my game now, and I’ll stop singing the praises of probability tables in the Ad...
Blimey, things have been manic this week. It's full steam ahead at Scirra HQ as we're preparing for a big education exhibition next week and there's a lot to ge...
Things have been rather manic for me recently, so, until Tuesday, it'd actually been quite a while since I'd done any work on my game. This meant that a large c...
Forgot to write a post last week. My bad. Hey, I’m only human! A fair chunk has happened in the last couple of weeks. There are more fixed things in my game, as...