Content tagged damage

Report Tag

10 usages of this tag
  • 2 replies
  • 1.1K views
This content is deleted
Forum Topic
Enemies damage?
0 favourites

My enemies are hurting me when I'm in contact with them. The problem is that I dont have a change to hit them with for example punches before they hit me. I wan...

posted 5 years ago
  • 1 replies
  • 482 views
0 favourites

I am making a platformer, it currently looks like this: The pink rabbit is the player, the cyan-outlined thing at the right is an enemy. The first problem is th...

posted 5 years ago
  • 3 replies
  • 433 views
This content is deleted
Forum Topic
How do I use a "Resistence" Mechanic to reduce damage?
0 favourites

Currently i'm using instance variables in a formula like this: (Hero.Damage - Enemy.Defense) <-- That's in the event to "subtract from the instance variable" (H...

  • 2 replies
  • 311 views
This content is deleted
Forum Topic
Changing enemies but with same variables.
1 favourites

I am trying to make a demo, which consists of pressing a button. Every time u press the button, the enemy on screen, (1 at a time) would take damage until it re...

posted 4 years ago
  • 3 replies
  • 428 views
This content is deleted
Forum Topic
How do I make damage dependent on time?
0 favourites

Hey I wanted to have a flashlight mechanic in my game in which the ghosts are damaged for 25 health out of 100 for every second that the flashlight beam crosses...

posted 4 years ago
  • 2 replies
  • 464 views
This content is deleted
Forum Topic
How do I create a simple universal damage system?
0 favourites

Right now, I have damage for an entity set up like this: Obviously setting something like this up for the many enemy types planned would be awful on my part, so...

  • 3 replies
  • 310 views
This content is deleted
Forum Topic
How do I figure out why some actions are being bypassed?
0 favourites

I am facing some trouble with the following: I have two functions: One called when the player takes damage, and another called when it is game over. When the pl...

posted 3 years ago
  • 19 replies
  • 706 views
This content is deleted
Forum Topic
Sidescroller project: Setting up my hitboxes and angles??
0 favourites

It seems everytime I try to hit the target my character takes a ton of damage and the enemy only dies if I press the attack button, twice. Even then my characte...

posted 2 years ago
  • 2 replies
  • 127 views
0 favourites

Hello good people, I'm stuck on this one. Since my game has multiple attacks, I would like for 1 event to detect how much dmg enemy took. Let's say for example...

posted 3 months ago
  • 2 replies
  • 48 views
This content is deleted
Forum Topic
How do I generalize damage for enemies using families?
0 favourites

I'm making a top down shooter with a bunch of different enemies, but I really don't want to clutter up the project with one event for every little damage event...