Content tagged collision

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Tutorial
Making a Z order system: A better collision system
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In this final tutorial, I'll talk about a way to make use of the new features of Construct 3 to make a better collision system. In Construct 3, solid objects ca...

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Blog Post
Tutorials, collisions and updates
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I decided to be a bit more active on this blog. Making one blog post every 3 months isn’t really great. Today I want to talk about that. For the longest time I’...

  • 2 replies
  • 556 views
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Forum Topic
Postponement of collision?
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How To Write, Destruction The Player will be activated in 5s unless it opens instead of a collision. Thanks.

posted 5 years ago
  • 3 replies
  • 577 views
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Forum Topic
How do I plot another point with the collision box?
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Pretty self explanatory just trying to figure out how to plot more points.

posted 5 years ago
  • 8 replies
  • 1.2K views
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Forum Topic
Block falling down collision bug?
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I made it so that blocks fall down like in Tetris (Bullet behavior), and when they touch another block, it stops. But they sometimes get stuck in mid air or on...

posted 5 years ago
  • 4 replies
  • 594 views
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Forum Topic
Collisions: please help.
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Spent already several hours to figure out how to handle collisions in C2 (offset stuff in particular). We are (trying) to develope a game that involves lot of a...

  • 0 replies
  • 579 views
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Forum Topic
Sound playing on frame change
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Ok, weird issue. I have an object, a box, with physics behaviour, and then a solid ground. I want to play a sound when the box hits the ground. I used "on colis...

posted 5 years ago
  • 2 replies
  • 523 views
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Forum Topic
Spawned solid objects not solid?
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I'm trying to spawn solid objects, but they apear to lose their solidness. The behavior and collisions are set to enabled and solid is on initial state enabled....

posted 5 years ago
  • 1 replies
  • 953 views
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Forum Topic
Destroy other object when particle touches
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I am trying to create a game in which an object is destroyed and the explosion appears. Here I want to destroy another nearby object too when it touches it. I a...

posted 5 years ago
  • 2 replies
  • 385 views
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Forum Topic
Check impact or near
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What I'm trying to do is simple, I just want to verify if the projectile hits or passes close to the player. The problem is that the "near" part is always execu...