I am making a ships and turrets based game but even that the bullets truly go after their target. For some reason the bullets appear in a very different part of...
I'm trying to find a way to make my main character bounce off a solid object on contact. I've tried using Bullet behaviour but don't want the main character to...
I the attached example, I have a slider bar with a range of 0 to 3000. I have an object called spawner. If spawner Is'nt overlapping an object called wall, it s...
Ay bois , so, my error this time is, how the hell do I make an decent and not warping position knockback when getting hit by a bullet? And, yes, I tried using v...
I'm a beginner of Construt3 engine. Actually, I'm trying create scrollable list. My expected functionality found in one of the Construct 2 form and (the link ar...
I currently have three sprites that I want to move in a random direction every 5-8 seconds, but I can only get them to move at the same time. I've tried using "...
I'm trying to make a setup where the main character "calls" a small group of sprites towards it when touched. I'm sure this isn't the most efficient way, but so...
I have some sprites with the bullet behaviour and set angle of motion to random (360 degrees). Set angle is unticked. When they move they always face right; How...
HI have some sprites with bullet behaviour, set angle ticked and angle of motion set to random (360 degrees). How do I stop them from sometimes displaying upsid...
There are a few things I can't do in my game. One of the sprites and tiled in the game increases bullet speeds and randomness as the game progresses. The other...