Content tagged architecture

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Construct 2's architecture
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We've had some excellent plugins and behaviors developed by some of our forum users recently, like Kyatric's pathfinding behavior and others. Construct 2 can be...

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Construct 3's architecture
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Over the past few weeks we've been showing off many of the visible improvements in Construct 3. However we have also done a lot of work to improve the internal...

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Understanding (Include) Event Sheets for Optimization
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I'm trying (hopefully) to optimize my event sheets to the following. - Set up / game start (establishing details when a new play through begins). - Main (most e...

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I am Louis, a freelance concept artist based in Montréal. Here is my portfolio: I have been working as a freelancer for over 1.5 year now, and I am quite experi...

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How do I make seasons in my farm game?
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So I'm making a game like Stardew Valley. I'm thinking about the implementation of seasons, and the best way to go about it visually. Should I clone the layouts...

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