Forum Topics tagged advanced

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12 forum topics with this tag
  • 1 replies
  • 580 views

Hi guys I m working in a multipalyer game and I need some help on it please. So I need to sync or save vaule of a globel variable and use it in differnt layouts...

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Forum Topic
Implement Advanced random
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I'm trying to implement advanced random for my game. In order to improve the random aspect of my game. I read the documentation here: However, I am a little con...

  • 37 replies
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Forum Topic
Help With Advanced Multiplayer
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I have been thinking of a game that I would like to make for a while. It will include advanced multiplayer. I would first like to state that I have almost no ex...

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Forum Topic
Kahoot Clone- Need your Help.
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I want to build a multiplayer trivia game, Kahoot style. Before I begin, there were several challenges that I could not find answeres for yet. 1. I need two dif...

posted 4 years ago
  • 4 replies
  • 441 views
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Forum Topic
Why does Noise (advanced random) break on movement?
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I made this slightly modified advanced random example file to showcase how Voronoi and Cellular break if you move around (maybe others too, but less visibly). J...

posted 3 years ago
  • 14 replies
  • 908 views
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I've been working with noise recently, but I don't really get how to approach this idea. I would appreciate any insight or reference or even a name that I could...

posted 3 years ago
  • 0 replies
  • 271 views
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Forum Topic
First Construct 3 Template!
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Released my first Construct 3 template on the Scirra Store. The template is for an advanced platformer character with crouching, dash, attack, and much more! Yo...

  • 4 replies
  • 887 views
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Forum Topic
First Construct 3 Template!
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Released my first Construct 3 template on the Scirra Store. The template is for an advanced platformer character with crouching, dash, attack, and much more! Yo...

  • 8 replies
  • 295 views
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Forum Topic
How do I "flatten the curve" on Noise (perlin/classic2d)?
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After normalizing the values to a 0-100 range, I get this curve on the perlin/classic2D. On the left are the ranges, as in 0_9 is from 0 to 9, and on the right...

posted 1 years ago
  • 3 replies
  • 538 views
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Forum Topic
Problem after "Advanced" minification
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I'm a little confused, so I don't know if this fits in this forum or not: I have a project in which I use the following behavior: During the export I encountere...