Trial of Taijitu — Now for sale in the Scirra Store!
<p>Ever wondered how to implement an AI that thinks ahead just like in a chess game? In the Trial of Taijitu, you will be playing against an AI that regulates itself according to your skill. </p><p>The Trial of Taijitu is played on a field of 7 discs revolving around the symbol of duality. You control 3 alternate discs while the AI controls the other 3; the final disc closest to the centre spins on its own accord. </p><p>The object of the game is to spin the discs so that 3 or more gems match up on your side of the play area. You have 3 minutes to beat the AI and don't think that this will be an easy task... </p><p>Can you win the Trial of Taijitu?</p><p>Well, if you can't beat the game, you can always take a look at the source code to see how it's all done. And perhaps tweak the AI further to make it near undefeatable. Or relish looking at how "circular buffers" can be implemented in Construct 2.</p>
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