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Platform2 is a platform behavior for Construct 2 that was built from the ground up to ensure excellent performance whilst enabling features that are not available in the standard plugin: one-way doors, one-way floors –and- collision filtering.
The behavior works against standard Solid objects so you can easily implement it into your project. One-way doors and collision filtering are enabled by an additional ‘helper’ plugin (Solid2, which is also included) – just add Solid2 to those objects that already have Solid and you can select the additional features.
This plugin is also frame-rate independent, so you’ll get the same behavior no matter what refresh rate your player’s screen has, and it supports minify export (of course)!
-Set the number of air jumps
-Set the collision category
-Control input (up / down / left / right)
-Set the edge behavior (Nothing / Move away / Move toward / Move nearest)
-Set the edge behavior force factor
-Set the gravity
-Reset jump count
-Set jump strength
-Set jump sustain time
-Set max fall velocity
-Set max speed
-Set velocity X
-Set velocity Y
-Set whether the jump velocity is adjusted for the vertical speed of the platform the player is standing on
-Is edging away from an edge
-Is edging towards an edge
-Is on floor
-Is on wall
-Is passing through one-way door
-Is passing through one-way floor
-On wall hang
-Max fall speed
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