Hey so I'm trying to use this plugin to make homing missiles and I've run into a problem which I can't seem to get around. I have several Enemy instances and an equal amount of Missile objects. Each Enemy shares a unique value with one Missile, and the game then tries to use this to make sure each Missile goes after only one Enemy (the one that shares the unique value). The problem occurs when I try to use the PredictX/Y expressions.
Can't post image from imgur so here's a link.
- In the bottom example everything works as intended - each missile goes after its own individual target. So up to this point it's fine.
- However, in the top example using Predict instead of default XY position, all missiles go after one, same target.
I tried a few expressions like For Each Missile/Enemy and things like that, but just can't seem to get around this. Is there some way to fix it?