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It appears that my function is called twice. This is a problem obviously.
And my console log displays THREE.WebGL Renderer 67 twice!
Do you have any idea why that could be?
There only is one object in the game.
The runtime does not call that method twice. The console log you have posted does not prove it has been called twice, either. I don't know where, when or why THREE logs to the console, but it could be doing it twice itself for some reason.
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Thanks Ashley. I look into it from the Three.js side then