Is there any way to add effect to sprite object from my behavior?
I'm trying to create interactive objects, which are highlighted when the player ovelaps it. So I'm writing a behavior to Sprite, it already can wait for overlapping with player sprite and show some text over object when it happens. But now I want to replace text (it's too obstructive on the screen) with effect, laying on object sprite.
Is there any way to add effect (brightness, for example) from my code? Or maybe there is any other way to solve my problem?
PS Sorry for my English, it's not my native language.