Thank you austin for the info, and all your efforts to get Clay.io working in the Cocoonjs.
It could be a great advantage for you as a service developer - asn us as the customers :) - if you have some hw devices to test on. I have this kind of problem too, only have Android phones alround me, and an iPad, what I can "rent" for 24 hour in a month.
The CocoonJS is relatively easy to use, and have logs with debug info, so ythe only thing you may hate is to connect/deconnect SD card on every run... :)
I feel like the CocoonJS - and the alternative AppMobi - are unfortunately not really production ready today. Maybe you have several weeks before the final start... :)