As i promised earlier , in SVG shapes plugin topic i have this rollin'...
I've made (still in alpha testing) a path follow behaviour. So the user can insert a path shape into layout, and after that he can apply this behaviour to any game element in the game world.
After that tiny task the user can setup a follow that path (chosen by him) action and the host element of the behaviour will gladly run on that path.
We have paramters for that run: number of repeats, delay till start the walk, duration, ease type.
I assume i will provide pause action for that walker on the path, resume action and stop action.
We can program actions on the "On reach the end of path" event .
At this time of development the rotation of the walker sprite in the demo link provided (twitter icon) is not working smoothly, but i guess i will clamp somehow the things ...
Sorry for my bad english! Have a good night!