Hi , thx for reply R0J0hound
I have a new problem with our behavior and custom bullet movement with angle of motion collision in isometric world.
Exactly the same problem that this post :
I make custom movement of bullet with :
Iso move by offset(
And when i hit something
Iso overlap at offset(0,0,0) - Set random_vx Self.random_vx*-1
- Set random_vy Self.random_vy*-1
So the bullet go well in the opposite direction but with not the correct angle actually.
I try to add bullet behavior or add anothers plug in like rex_pixel-collide with your plugin canvas to detect angle of collision and add it and the custom movement but nothing work I search for a solution very simple too but I do not find... Thx if you coudl help me a little .