* Added expressions for everything and more actions to set object properties including:
-elasticity, friction, collision shape, mass, collision groups and collision layers.
*Added simulation settings:
- stepping mode: fixed or variable
-set fixed mode timestep
* Added enabling/disabling and the ability to set immovable or not.
Right now if you change the object size or animation you have to manually tell the shape to update with the "update collision shape" action. I'm not sure if I'll change that... If I make it automatic you'd have a performance hit with animated objects.
Other than that all the functions seem to be working without errors. Feel free to try it out and let me know if you encounter any bugs. The main thing left to do now is polish up the ACE names and descriptions.
SgtConti I've re-tweaked a lot internally so I'm not sure if that bug was squashed.