Sorry, acutally I disliked it ^^. This movement is way to stiff. Some things to correct:
there's no going off the ladder when on the ground
turning left/right doesn't change directions at once (there's one frame with wrong direction rendered)
when shooting and turning opposite direction, the "flame" translates its position but not direction
shooting when finishing climbing ladder looks nasty ^^ <img src="http://tymczasownik.republika.pl/megaFart.png">
after finishing climbing ladder this "falling" animation shouldn't be shown
Effect when bullet hits obstacle IS nice. Work hard on your platformer movement .
1 - Blah, I forgot about adding the ability to step off a ladder when you reach the ground. That will be fixed in the next demo.
2 - I'm not exactly sure what you mean. Whenever I switch directions the sprite seems to change instantly.
3 - Yeah, shooting while pulling yourself up should be disabled. That will be fixed, too.
4 - I've been trying to fix that all morning. I'll see what I can do.
Anyways, thanks for the crits. I'll see if I can't fix all these things today.