I'm in a Classic Construct mood these days so here is a new question
My work in progress is all in old school pixels.
I make my sprites in photoshop at 1:1 then import them in Construct and upscale them by modifying their width and height x 2 with sampling set to "point".
It works fine but I was wondering what is the best to do : my way or upscaling them in photoshop before importing them in construct.
With my way of doing it, I think it take less memory than importing all sprites scaled x 2 ... but I'm maybe wrong... and the thing is : it would be much more convenient to upscale all of them in photoshop with a script instead of manualy modifying all the height and width after.
Thanks in advance!
// izioq //
@r0j0hound Any thoughts ?