I'm building a platform Engine, and i got a problem that i can't fix.
I have a 'jump-thru' platform that when the player is stepping in it, the keyboard(Down) is Down(holding) and the key 'x' is pressed, the player fall through this platform.
The problem is, this 'X' key is the "JUMP" key, and whey i hold the key 'Down' and press the 'X', the player jumps but he doesn't fall through.
So i was thinking if there is a possibility to prioritize the command fall through without disabling the JUMP command when the player is stepping in the Jump-Thru platform without holding the 'down' key.
Thank You! <img src="smileys/smiley2.gif" border="0" align="middle" />