Hi I am new here and I would like say this is a great tool you guys have made.
Like the title says I am making a Beat'em up game and I need you guys Help.
I started using Construct For days ago. I did the Ghost shooter tutorial. I downloaded the platform school tutorials and looked at them. show now I got a good understanding of how Construct works. I already have most of the physic for the beat'em up test game working.
I just need help with 2 problems.
1) When I rapidly press the jump button (the Z key) the player jumps keeps on jumping higher
on top of the last jump. Is there a way to stop that so the player only jump once?
2) Yhe next problem has to do with the shadow of the player.
The shadow Keep the point of origin (Like In Double Dragon, Streets Of Rage, Final Fight, Golden Axe 3, etc.) of for the player in the beat'em up game so, the player don't fall through the bottom of the screen. So my problem is when the player jumps in to the air the shadow is to slow. I shed up the shadow speed bur, now when The player turn In the air the Shadow is to fast. How can I give the Player and the shadow to move at the same rate of speed?
Here a link to the .cap file to show what I have done so far.