First.I am a chinese...so. I very poor English.Let us understand..
I would like to create a 2.5D game, like the style as the Ragnarok.
Although I know how to create 2D sprite, but I do not know how to create the background 3D..
Yesterday, I only started using the construct, it is a good tool. But I am not familiar with it.
Now I would like to ask you that question, I hope that we can answer
1.I will try to build a AVI object, but I do not know how to play it.
2.I build a sprite, because it added to give a lot of pictures, so I use the Import frames, it is not perfect. It does not know the picture of the alpha-channel transparency. Therefore, one can only use Add frames and a guide Into the picture and I hope that the author can resolve this issue.
3.Why should picture all the resources in the exe files in the package? �Separately, and then package it not be better?
4.How to remove the effects of mobile sprite ?its mobile same as in ice skating?
5.I would like to how to do before they can produce like Ragnarok, as it coordinates the collision between the �ordinary 2D games are in pixels to the collision. But it is Ragnarok coordinates between the incident to the collision, that is how I want to do Before we can make a 2D of the sprite in a 3D collision in the background? (There are <Ys. Origin> of the game is kind of style ):?:
6.I also hope that there can construct 3DS MAX import or MAYA produced the (.X) files. To add a 3D model to the layout.
7.I would like to double-click on a button, transform sprite on the action, how do the �For example, I click of a button, sprite is walking movements, I double-click that button. Sprite on a treadmill action. After release A stand on the action
Finally, I thank you for using Pinyin