Graphics problems with zoom feature

This forum is currently in read-only mode.
From the Asset Store
All popular touch mechanics - scrolling, zooming, swiping
  • Nah it's smallish tiles... I think 256x256 or something, but it only does it vertically not horizontally.

    The texture might be but that is one single BG Tile object, that's all I meant.

  • > Nah it's smallish tiles... I think 256x256 or something, but it only does it vertically not horizontally.

    >

    The texture might be but that is one single BG Tile object, that's all I meant.

    Ah yes indeed. One big BG it is. I wonder if the problem goes away if it's made of lots of BG objects? Probably will... but I don't know if I could be arsed with that :/

    ~Sol

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Ah yes indeed. One big BG it is. I wonder if the problem goes away if it's made of lots of BG objects? Probably will... but I don't know if I could be arsed with that :/

    Nope.

    But if you are just using one large BG tile then the problem goes away of your texture is a power of 8. Like, if it were 128x128 or 256x256 then it would be okay for that purpose. But tiles that are separated would still have that problem, as I showed in the example above.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)