Hey guys. I would like to know 3 things.
How can I make an enemy with a platform-like behavior that can jump (example: when it reaches a wall and has to jump over it.) And I don't just want to use timing i want to program it into the enemy so it will do it whenever it reaches an obstacle.
2:Enemy combat and LOS mixed?
How can I make an enemies LOS so that when he is close and sees me he will attack, and when he sees me far away he will chase me?
How do I add animations to the enemies jumping, walking, falling ETC.
I have looked all around but haven't found anything useful. Maybe post a cap aswell if you wouldn't mind.
I will definitely dedicate a level, character or enemy in my game to the person who helps me to the fullest.
Sorry for LOOONG post
Thanks in advance!