Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Game development stories & opinions
Does Construct have a preferrable way to store and handle NPC's dialogues?
Or should I just use Functions perhaps with self-made events?
I've been considering Timeline Object for that purpose. It can be created and run in runtime.
Develop games in your browser. Powerful, performant & highly capable.
Timeline is probably your best bet. Using the Text Manipulator in tandem you could cycle through an external txt and add the dialogue to it, if you want to set it up externally.