First of all, I'm a noob at construct but I understand concepts quickly. Secondly, I looked for my answer before this post and still could not figure it out. My question is... how do I set an animation to happen "on key pressed?" I have my "running," "jump," & "fall" animations working fine but my "throw" animation will only play the first frame (there are 3 total frames.)
Here is what I put for my event, sub-event, & action:
(event) On key Z pressed
-- -(sub-event) player is on ground ----- (action) player: set animation to "throw"
What else do I need to add?