I have a ball with Sine behavior bouncing on a platform that also has the Sine behavior moving side to side and spinning. I want the ball to rotate and move with the platform while still bouncing on the platform. If that makes any sense...
Here's an example:
SinePinSine
I tried pinning the ball to the platform, but then the ball's Sine behavior stops working. I tried using the tween behavior instead of Sine, but same issue after pinning it. I also tried unpinning the ball, and tweeting position to platform1.X, platform1.Y, but that didn't work either. Is there a way to do this?