Understanding subscription

  • Not at all it's for the education license, not for the personal license!

    Oh crap, i totally got that wrong.

    Was wondering why everyone was still complaining about monthly subscriptions...

    i really thought that the option was available for all types of licenses

    Anyway I believe paying the 99$ annualy upfront, will be way cheaper than paying 12.99$ a month (~155.88$) - which is at the point

    where you could also just go with a startup business license.

  • Just a quick heads up, we've tweaked the pricing slightly. See the pricing thread for more info.

  • Just a quick heads up, we've tweaked the pricing slightly. See the pricing thread for more info.

    Thanks for informing us. I like the fact that one can use the personal license for unlimited revenues.

  • > Just a quick heads up, we've tweaked the pricing slightly. See the pricing thread for more info.

    >

    Thanks for informing us. I like the fact that one can use the personal license for unlimited revenues.

    Only what happens to those games if you let your license subscription expire?

    Will you still be able to collect revenue from games you produced under that expired license?

    Will you still be able to edit those games in C3 if you let the subscription expire?

    What are the limitations of C3 when you let your license expire and how is that enforced?

    There are some real legal issues that arise when you tie a license to a subscription that I want clarified before I lay out my money for C3.

    • If your subscription expires, you're still free to collect revenues from any published games
    • If your subscription expires, you will not be able to edit the game (but you can open them in read only mode)

    There are some real legal issues that arise when you tie a license to a subscription that I want clarified before I lay out my money for C3.

    What legal issues exactly?

  • - If your subscription expires, you're still free to collect revenues from any published games

    - If your subscription expires, you will not be able to edit the game (but you can open them in read only mode)

    > There are some real legal issues that arise when you tie a license to a subscription that I want clarified before I lay out my money for C3.

    >

    What legal issues exactly?

    The legal issues of how that license is enforced. If I purchase a license to produce a product and then let that license expire I will no longer have control of my game to edit which is basically taking ownership of my product produced under a valid license.

    If that game is licensed to a publisher for mobile or consoles and a bug is found the author could be in legal trouble if they can not edit that game and you are tying Scirra into contacts that may happen between the game author and publisher.

    If Scirra was to go out of business or just stop renewing license subscriptions that could cause serious legal issues for authors and publishers.

    Can we see a copy of the license please?

  • - If your subscription expires, you will not be able to edit the game (but you can open them in read only mode)

    Sorry but I hate this. This makes me depressed. Can't you just charge a higher one off fee for C3 or something instead of a subscription?! I don't want to have to keep a subscription paid up, to edit games I made a couple years ago if I let it lapse. This actually feels unethical. Locking developers out of their own projects they built! Man!!! >:(

    EDIT Basically we don't get to own our own copy of the software. We just have the privilege of renting it!

  • The legal issues of how that license is enforced. If I purchase a license to produce a product and then let that license expire I will no longer have control of my game to edit which is basically taking ownership of my product produced under a valid license.

    No, we are not taking ownership of your game. The game and your content is yours and we have no legal stake in it.

    If that game is licensed to a publisher for mobile or consoles and a bug is found the author could be in legal trouble if they can not edit that game and you are tying Scirra into contacts that may happen between the game author and publisher.

    You can edit the game, just pay to have access to our software.

    If Scirra was to go out of business or just stop renewing license subscriptions that could cause serious legal issues for authors and publishers.

    What serious legal issues specifically?

  • A concession to this would be C3 Static - a one-off payment (costing several times more than the subscription fee) that gave users a static version of C3 that could cloud export games and edit files over 100 events, but was locked to the most (at time of purchase) version number and:

    Did not receive updates.

    Could not utilise multiplayer servers.

    Could not be used on mobile devices.

    Though as stated could open older files made in the paid version of C3.

    However this is ignoring the fact the subscription model is very affordably priced and fair!

  • > The legal issues of how that license is enforced. If I purchase a license to produce a product and then let that license expire I will no longer have control of my game to edit which is basically taking ownership of my product produced under a valid license.

    >

    No, we are not taking ownership of your game. The game and your content is yours and we have no legal stake in it.

    > If that game is licensed to a publisher for mobile or consoles and a bug is found the author could be in legal trouble if they can not edit that game and you are tying Scirra into contacts that may happen between the game author and publisher.

    >

    You can edit the game, just pay to have access to our software.

    > If Scirra was to go out of business or just stop renewing license subscriptions that could cause serious legal issues for authors and publishers.

    >

    What serious legal issues specifically?

    If the game designer can not edit that game because Scirra goes out of business or just stops renewing subscriptions that can interfere with contracts the game designer has with publishers.

    Game designers invest huge amounts of time into creating a game format they may use for next versions or other games and again if Scirra goes out of business or stops renewing subscriptions their work would be locked down so you are tying yourself into game designers product as I see it.

    Can we please see a copy of the license/contract?

  • [quote:2pv3r7gk]If the game designer can not edit that game because Scirra goes out of business or just stops renewing subscriptions that can interfere with contracts the game designer has with publishers.

    Say it's a one off purchase, and we go out of business and a bug is introduced that makes your game uneditable. Then what do you do? You have the same legal issues right?

    [quote:2pv3r7gk]Can we please see a copy of the license/contract?

    These will be made available at the time of purchase.

  • [quote:39x6pr9s]If the game designer can not edit that game because Scirra goes out of business or just stops renewing subscriptions that can interfere with contracts the game designer has with publishers.

    Say it's a one off purchase, and we go out of business and a bug is introduced that makes your game uneditable. Then what do you do? You have the same legal issues right?

    [quote:39x6pr9s]Can we please see a copy of the license/contract?

    These will be made available at the time of purchase.

    So you have to buy the C3 engine before you can view the license/contract?

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  • > [quote:3qk8n0gj]If the game designer can not edit that game because Scirra goes out of business or just stops renewing subscriptions that can interfere with contracts the game designer has with publishers.

    >

    Say it's a one off purchase, and we go out of business and a bug is introduced that makes your game uneditable. Then what do you do? You have the same legal issues right?

    [quote:3qk8n0gj]Can we please see a copy of the license/contract?

    These will be made available at the time of purchase.

    So you have to buy the C3 engine before you can view the license/contract?

    No, obviously not. You will be able to view the licenses/agreements before you buy. They will be made available when Construct 3 is up for sale.

  • These will be made available at the time of purchase.

    No, obviously not. You will be able to view the licenses/agreements before you buy. They will be made available when Construct 3 is up for sale.

    OK then I will hold off negative judgement until I see the license/contract but I would hope you get that out before the engine is officially released for sale so we have some time to peruse and discuss it and people do not rush into a contract that may not be suited for their business model.

    I appreciate the responses!

  • However this is ignoring the fact the subscription model is very affordably priced and fair!

    For most people it is not the money - they would pay more, even at a loss - because they loath subscriptions.

    Humans are just weird like that - lol.

    And by the way it is dearer than my Adobe sub.

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