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I was just trying out some methods to do lighting without webgl, and this is where I am at.
Any opinions? It's obviously not as good as using shaders, but I like it.
Texture is from the web.
Looks great. Is my opinion. <img src="smileys/smiley2.gif" border="0" align="middle" />
Looks great! Now how'd you do it? <img src="smileys/smiley17.gif" border="0" align="middle" />
That looks good —
Backing up SullyTheStrange, how did you do that?
Yes, very cool. Is this done without any plugins...enquiring minds want to know!
— nice trick!
for anyone who wants to know how did this
He's using texture mask to overlay and 2 lights would make it dynamic scale and movement, i doubt how he did it about the lights.
Yeah, that's correct. I will add the capx to the OP :)
The mask is easy to make in Photoshop if you base your selection on the greyscale, with feathering.
Ha! you're using additive blend effect!
Before It made me wonder how did 2 lights look like dynamic.
Thanks for sharing .capx <img src="smileys/smiley20.gif" border="0" align="middle" />
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Hey interesting indeed
Really cool ... can you imagine implementing a sunrise like this on a sidescroller like Out of This World?