A minimalist, analogue, snaking game.
Birth. Eat. Grow. Death. Begin again.
Drag or tap to guide the snOke.
Eat the good things.
Don't be tempted by the bad things.
About the Game
This is the first full game I developed in C2. I worked on it a couple of years ago, forgot about it, remembered this week and thought I'd dust it off and pop it on the Arcade for a bit of fun.
The intention was to create as simplified a game presentation as possible, avoiding using text unless absolutely necessary, to see how few pointers I could supply and still have players grok the game. You can contrast this with my previous game, Thanks... Chicken?!, which goes to the other extreme and bombards you with information.
The game performs well on modern phones, tablets and desktop browsers. I find the controls easiest on a tablet.
I had ideas about making each stage of the game (birth, life and death) a separate game, with the results of one feeding into the starting conditions of the next in a continuous loop, reinforcing the circle of life/ Ouroboros theme. Another thought was to modify the mechanics of the food for each colour stage of the life game to pose different challenges. Any other ideas for v2.0.0?
Thanks for reading, hope you enjoy the game.