Yay, you did a good job, thanks for the multiplayer! To be honest, I also planned to make something like that, to play with my friends online. I really liked Battle City in childhood!
Here is the list of things that I would like to be added/changed to make the game better (it's good now, I just want it to be better, because I would play it ):
Fire seems blurry and slightly unfitting, but this game was made with free assets, so that's not important.
Tank should make holes in the wall that are wide enough for it to pass through, no matter where you make that holes (sometimes they are wide, sometimes not). There are no tank/tank collisions and tank sometimes does not rotate correctly (bug). Adding grid (by that I mean, for instance, tank could move only 8*n pixels at a time, and be at certain positions), would help to move the tank around.
Oh, and add audio - tank should make "rrrr" sound.
In short, the more similar to "Expanded Multiplayer Battle City" this game becomes, the better.
Keep up the good work!
Also, adding more power ups/tank types (Catapults maybe?) should be okay.
@vikuserro Thanks for playing! I agree every item on your list. Actually I like Battle City, too. About 2 Weeks ago I was thinking of practicing MP game design skill, and then Battle City comes to my mind. So I started to make this little game.
To figure out how to fix the game, I need your help to push "o" button to check for connection status. What's the ping value when you see the problems above? Sometimes Peer sees different game experiences comparing to Host. As I know the following problems arise under high ping value:
1. Bullet, shadows, explosions looks out of sync.
2. Tank movement drifts(happens to both players and enemies).
3. Player tank sometime lose control in the beginning, it's like something locks arrow key(know bug)
I'll try to add more item/enemy/stage, and looking for sound effects at the same time!
ps: for grid move, i need to figure out how to keep C2 MP sync advantage without damage grid move behavior. This might be a risky trial and I'll find some other time to do.