Knight's Blue - Mini Ludum

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Platform shooter mechanics inspired by an 8-bit blue robot. (mega man)
  • Hi guys,

    this is my creation during mini ludum 48

    <img src="http://puu.sh/6gnCt.jpg" border="0" />

    It's a turn based strategy game created using construct 2 with a lot of placeholder art.

    Feel free to try it my downloading it from this dropbox link

    dropbox.com/s/1k6dmlq1rrjf8s4/win32.rar

    Few Notes:

    In battle, you can activate powers by double-clicking on the respective powers to attack the enemy. All powers are melee (adjacent) range only.

    Daily, encounter and utility powers are not included (despite the art) due to being low on time.

    Pleas give me your comments so I can improve on my other future creations.

    Thanks in advance.

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  • I like this, it reminds me of an old gm5 game called rivendel tactics. Something I would say to add would be mouse camera movement to pan over the playing field. When it came to my second turn, the camera was all the way on the other side and I couldn't see my characters to make a move. Another thing would be the green and blue colors didn't seem to fit, I'd use some less saturated color gradients, but that's just an opinion. Overall this looks pretty solid :D

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