So I've just got back from the TIGA GameHack in London, which was hands down the best game jam I've been to. 36 hours of no sleep, with only a few hours the night before definitely took its toll!
The game is about a young boy who's too old to believe in monsters, but still too young to not be afraid. To overcome his fear, he ventures into the wardrobe to shine a light on his tormentors - literally!
I was able to get the game running on GameStick with CocoonJS. Point sampling killed performance for some reason, and WebGL effects also seemed like a big drain. However with those disabled I was able to get moderate performance whilst running on the pre-release hardware.
One gotcha is that the primary gamepad uses index 1, rather than index 0 which I think is the standard.
I need to really work on the difficulty curve, and maybe adding some more beasties, then I'll be distributing for free on Ouya and Gamestick :)