I'm trying to get the hang of the behaviors and have flight control (aka like Joust). Left to fly left, right to fly right, space to flap and rise up. I've tried 8Directions (set to 4 directions) but that doesn't seem right. I suppose custom movement would be the answer here?
The other thing is getting the physics right (without maybe having to use the physics behavior? I have the platform behavior attached). Are there settings to tweak on key presses during runtime (I don't see anything on a sprite and don't think setting the platform values dynamically is right).
Thanks for any guidance.