I have three main items (a,b,c) in my layout. I need scale down and increment the distance among them, on every new stage that user start.
The thing is, each of these main items is conformed with 4 or 5 sprites ("a" has 4 sprites, "b" has 4 sprites, "c" has 5 sprites).
How can I scale these main items (a,b,c) without change relative distance on its sprites?
I'm coming from ActionScript, and in that case I can have "sprites of sprites" (sprites within other sprites) a then scale/move the "parent" sprite, works to solve this.
Is in C2 any kind of "sprite of sprites" ?
So, my initial approach was using distinct layers (one layer for each "a", "b", "c") and scale the layer, but I have many issues when scale the layers and with scroll.
Thanks in advance!