Problem with loading my Chat.capx! How to fix this problem?

  • Hi,

    I have a big problem. My Game/App can't load anymore.

    If I try to load the capx this error shows up:

    Error loading project

    Failed to open project

    '//?/C:/Users/user/AppData/Local/Temp/cap14LM64/RETRO-Messenger.caproj

    Cannot find object texture file 'TiledBackground.png' in the project texture folder. Check

    the file has not been renamed or removed Under element: c2project / object-folder / object-type

    Line 79, column 9

    The file my be invalid. Try checking the file in a text editor (projects are saved in XML format).

    I don't know what to do. If I open it in a text editor it shows "random things".

    It would be really bad if the project is destroyed now.

    I hope someone can help.

    Thanks really much

  • If it's a .capx, try unzipping it to a separate folder and look in the Textures folder for the missing texture referred to. You can add any texture with the same name, and it will then be able to be opened, provided there isn't any other problems.

    If there are numerous errors, or the textures and other folders are missing entirely, then you will have to fall back to an autosave or backup.

    This also assumes you have setup the autosave and backup options. If not, then that's a very painful lesson, unfortunately.

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  • zenox98

    i have an backup file and auto save too. I'll try unzipping it!

    Thanks

  • zenox98

    I now have an Layout and an Event sheets file in there. Also the construct 2 project file and the .uistate file. There's no Texture folder. So so I have to create it?

    Thanks

  • its will be called animations

  • volkiller730

    No, it will be called Textures.

    @aquadijoib

    The general folder structure is:

    Animations

    Event Sheets

    Files

    Layouts

    Textures

    If your project was quite large with many textures, sprites and animations, and the folders are missing, then your only recourse is a backup or autosave.

  • Thanks for all your replies!

    I created a Textures folder myself and put in just grey textures with the same name as the real ones.

    Now everything works and i only had to replace them later!

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