A0Nasser
That gave me the exact same results that my events give.
kossglobal
That gave me the exact same results that my events give.
If I follow
facecjf then my player teleports. (EDIT: Was talking about your first suggestion.)
Double EDIT: Just tried it, same result as the others and my first try. Look at suggestion below!
If I follow your two, I get the same result I got with my events in the screencap.
Update: I found a solution!
[attachment=0:40wv42te][/attachment:40wv42te]
The solution was to add a wait action for 0.100s because that's how long it takes for the first X Vector push to take effect and move the player, then the second one activates when it ends and gives it an extra push. It works great and even if you keep the button to move against it down, there's about a 0.250s delay before he starts moving due to the button, because the X Vector push still affects the player.
Thank you all for the help, I wouldn't have come up with the idea if not for you guys!