Hi! I'm sorry if this a noob question but here I go:
Presently I'm working on a platformer similar to Prince of Persia Classic.
Here's an image of that game as a reference. I apologize in advance if I'm not clear enough.
<img src="http://apowl.com/wp-content/uploads/2012/02/prince-of-persia.gif" border="0" />
As you see, we can see the tiles in angle and the character walks in the middle in a straight line. I couldn't figure out how to change the collision of my tileset so the character walks in the middle.
What I did was create an invisible floor and use it as a collision box. Works well, but I would like to know if there's a more elegant way to do this.
Thanks in advance for your help!