Here is my issue: I am trying to pick instances using values of their UID that I have stored in an array, but no instances are ever picked.
This is the code I have so far, which is supposed to work as so:
Player clicks glyph A, if there are any B glyphs to the right or left, change those to C glyphs.
<img src="http://i40.tinypic.com/2euu3wk.png" border="0" />
I have found out that reading the value of the array at position (X, 1) reads properly and I can set its value, however, the "pick instance" function never picks an instance and thus the proper frame of animation is never set (which represents a "change" in the glyph).
I have tried commenting the deletion of the index at Level.CurX, but that has no effect on the object I am trying to delete.
In fact, nothing seems to make it pick even incorrect glyphs by their UID, as I noted when I tried to simply destroy the instances to see if there was anything happening.
The reason I have not linked any files is because there is nothing else to note that would have an effect on the code there. Every bit of what I am trying to do goes in that section.