Hello there fellow nerds!
I am currently creating a Moveable user interface that allows the player to...well....move the interface.
I have currently got to a state where I have pinned events onto the frame and have a lock mechanism that enabled/disables the frame from being moved.
This frame can be dragged (if unlocked) anywhere on the screen however, when I move the playable character outside of the standard window size area (854, 480), The user interface moves as if paralexed incorrectly and snaps to the extreme side of the screen, however this is not the case as the layer has a 0, 0 paralex.
Below is a screenshot for the events I have just to show you I am not crazy hehe.
Another point to add is that I have only been able to use the left/right viewport along with original windowheight as the other options were not valid.
Thanks in advance to anyone that is willing to lend a hand on this matter!
I look forward to receiving help