So I'm making a 2d RPG Shooter.
During the boss fights I generally scale the layers to 0.5 because the bosses are big.
For some reason this makes the bullets go in the wrong direction. The bullets on fired go to the cursor. But when the layers are scaled to 0.5, they go in random directions. Sometimes they'll go the opposite, sometimes they'll go the right direction but way too low or high.
This only happens when the layers are scaled, how do I fix it? I'd really like to keep the layers scaled.