Hi. I've been having this problem with sound not loading properly in my game previews for a long time now. At the beginning of every level, the game usually loads in a music track of avarage 2 minutes in length, and also a couple of ajax ".txt" files.
However too often the files simply refuses to load. This is however not a problem at all after I've exported to Node-webkit, but it makes for a very impractical testing process in Chrome.
Is there any ways to increase the cache size for construct 2 in chrome, or apply any other tricks to gurantee that the preview loads everything properly, even in a long playsession?
Edit: Also. This issue is also present in Node-Webkit preview!