I have a rock image, quite large, under it are about 20 objects that are invisible but form the solid area of the rock. The rock is destructible in that you can blast or drill chunks from it. I want to randomly generate these rocks. Each rock is a different size, shape, and so the objects underneath that fill it are differently placed too.
Is there any way to create a rock and the formation under it? And perhaps way to save objects (not layout or variables) and load them in positions?