I said that pinning the player to the platform works in some instances but it really doesn't. The player can land on the platform and stand on it fine but it it can't jump off it most fo the time and it often falls through it when it changes animation and the player needs to be able to jump off the platform and switch animations on it. So i need another solution both for the player to be able to stand onthe platform still and move on the platform.
Pinning should work just fine if you do it the right way..
On any moving key pushed first unpin and then simulate the behaviour and you're ok..
The other idea I gave was using the clamp, which should still work, or try the above solution by mindfaq..
So there's already three possible ways described in this thread, need more?