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I intend to use the bullet angle of motion action to change the sprite direction and I'll need to check if the angle is correct when the player touch in a directional button. I did not find this action. I wonder if have another way to check this? Thanks in advance.
You need to check which angle?
Sprite.Angle or Sprite.Bullet.AngleOfMotion?
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Sprite.Bullet.AngleOfMotion. So I can use "compare two values" with "Sprite.Bullet.AngleOfMotion"?
Edited: Yes, I can. Thank you.