OKAY, Another Question related to the same topic Lights and shadows
I am creating a game and I use many simple shapes(sprites), light and many shadows. When I debug the first level, it gives me
80 objects - 25 FPS - 26% CPU - 15.7mb images - webgl - Is this bad or fine?
Coz I am going to create multiple levels. 75+ levels hopefully.
Mostly with the same sprites (pheww)
But with different events sheets for sure for each levels.
Is it okay or am I making mistake?
Thanks a looooot in advancee