I am making a game in which a bunch of blocks fall down into a grid. The player then has to make matches of 3 or more of like color, similar to Bejeweled or Candy Crush Saga.
When my blocks fall into the grid, I want them to accelerate and bounce, so I gave them a Physics behavior. They bounce nicely, but some of them will never come to a complete stop. They continue shaking and vibrating forever. The vibration is very small, maybe just 1 pixel up an down, but since the object never comes to a complete rest, the Physics behavior continues to be active forever.
Is there a way to stop the blocks from shaking?