I have 8 or so objects in the family "entity." Each of these objects has a "e_GPS" object which controls the facing animation of these objects in an isometric map. This e_GPS object also has the Line of Sight behavior because it is the only object for "entities" which actually changes it's angle.
Here is the problem. I want to say: If "e_GPS" has line of sight of "e_GPS" store ID of instance 0 and store the ID of instance 1 (as you might do with collisions referencing instances within a family).
The system is not referencing either of these objects with the "pick 'e_GPS' instance X".
So how can I pick object/family instances in a Line of Sight event, and have it so that the line of sight operation works even when trigger 50+ times simultaneously.